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Gardner James

Hunted

Hunted Serie: League of People
Genre: space fantasy
Annotation:
Edward York is an illegal clone, genetically engineered for perfectionљ but something went wrong. His twin sister, Ambassador Samantha York, is a gorgeous genius, but the physically perfect Edward is condemned by his faulty brain to service in the human Navy s Outward Fleet Explorer Corps, a collection of misfits who call themselves the Expendables, and with good reason. After Edward fails to save his sister s life on the war-torn planet Troyen, he is sent away on a Navy starship in which all other crew and passengers die in the same instant, leaving Edward aloneљ and trapped with unknown, destructive nanotechnology. If that isn t trouble enough, his fate is mysteriously tied to that of Troyen s native race, the Mandasar, in a complex interstellar web of conspiracy and treachery. And his only allies may be five young Mandasar; a human-alien symbiont with motives of her own; and the most infamous Expendable in the Corps, the hated Admiral Festina Ramos.

In addition to Hunted, James Alan Gardner has written two previous novels featuring Festina Ramos, Expendable and Vigilant; his novel Commitment Hour is set in the same universe.
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hide Table of Contents

  1. James Alan Gardner Hunted
  2. Part 1 CROSSING THE LINE
  3. 1 GOING TO A PARTY
  4. 2 INSPECTING MY COMMAND
  5. 4 SHIVERING A LOT
  6. 5 ARRIVING AT STARBASE IRIS
  7. 6 MEETING THE EXPLORERS
  8. 7 GETTING WARNED ABOUT MY FUTURE
  9. 8 WILLOW EVACUATING
  10. Part 2 HEARING THE CALL
  11. 9 RETURNING TO SOLID GROUND
  12. 10 SMELLING SOMETHING AWFUL
  13. 11 MEETING THE HIVE
  14. 12 TALKING OVER OUR PROBLEMS
  15. 13 RUNNING AROUND IN THE DARK
  16. 14 TAKING ON THE LARRY
  17. Part 3 DONNING THE ERMINE
  18. 15 IDENTIFYING WIFTIM
  19. 16 MEETING THE BALROG
  20. 17 INVESTIGATING THE BANDOLIER
  21. 18 THINKING ABOUT ADMIRALS
  22. 20 LYING BESIDE COUNSELOR
  23. 21 TAKING OUR LEAVE
  24. 22 SQUIRTING THROUGH THE TUBE
  25. 23 MAKING OURSELVES AT HOME
  26. 24 HAVING A CHECKUP
  27. 25 GETTING DIAGNOSED
  28. 26 EATING AT THE CAPTAIN ’S TABLE
  29. 27 WATCHING FESTINA PUNCH
  30. Part 4 ENTERING THE CATHEDRAL
  31. 28 SAILING THROUGH SPACE
  32. 29 JOINING THE SYSTEM
  33. 30 CHECKING IN ON THE NEIGHBORS
  34. 31 GETTING TO KNOW THE FASSKISTERS
  35. 32 SCOPING OUT THE GROUND
  36. 33 APPRAISING THE RISKS
  37. 34 WAITING IN THE TRANSPORT BAY
  38. 35 WORKING INTO POSITION
  39. 36 LYING LOW ON THE ROOF
  40. 37 MOVING OUT
  41. 38 LEARNING SOME UGLY TRUTHS
  42. 39 BECOMING AN EXPLORER
  43. 40 RACING THE BALROG
  44. 41 GREETING THE NEW ARRIVALS
  45. 42 ACCEPTING THE INEVITABLE
  46. 43 CONFRONTING THE BLACK QUEEN
  47. 44 TAKING THE CUBE
  48. 45 FINDING INNOCENCE
  49. 46 TALKING WITH DAD
  50. 47 PUSHING BACK THE ENEMY
  51. 48 WINDING DOWN
  52. JAMES ALAN GARDNER Q: Why the League of Peoples?


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